300: The Graphic Novel
by Frank Miller and Lynn Varley
Dark Horse Comics

as reviewed by John Mundazio
with additional writing by Bridget Petrella

In his rather ambitious graphic novel, 300, Frank Miller cleverly takes us all  through the events of the Historical Battle of Thermopylae. The battle itself was short but the campaign on either side was a lengthy one, resulting in the later repulsion of the Persian forces at the battle of Salamis. This tale is often presented by Western historians as a triumph of democracy over slavery won in the face of overwhelming odds and treachery. It's not difficult to extrapolate a whole bunch of racist undertones in this. There are a few problems with this concept. The Greeks themselves in those days were enthusiastic practitioners of slavery, rapine and other forms of barbarism. They had monarchies as well. They had a harsh culture, especially in Sparta, where babies not worthy of becoming soldiers were killed at birth. Persian culture was fairly diverse and rich, although no one is suggesting that it was superior or less bloody and cruel in any way to that existing in Greece and its neighboring states. Sure, the map of civilization in the western world would have looked very different if Xerxes had expanded his empire by consuming the states of Greece. And the beginning of the slow decline of the vast Persian Empire can be synchronized back in time to their unsuccessful attempt to subjugate Greece. The significance of Thermopylae can be grasped easily but as we all know, the winners get to write history. Or as in this case, the losers get to lionize their own because of better PR.

300 starts with the Spartans, led by their proud and violent king Leonidas— already a legend in his country— leading his men up to the pass of Thermopylae. As the group marches, Miller sketches out the events leading up to the present in flashbacks. This opening sequence maps out a tone of heroism amidst impending doom that runs through the rest of the book. Miller stylizes his key characters, most notably Ephialtes, depicting him as a horribly disfigured hunchback. He also presents Xerxes I as a lean, hairless, ebony king layered in gold chains. As far as Ephialtes goes, Miller's depiction is conjecture at best and with Xerxes, it's downright inaccurate. Events are also jiggered quite a bit in a way that will test your patience if you hold history dear. All of this is quite deliberate, an edgy and admirable artistic license that allows Frank Miller to cover vast storytelling ground in such a shortened format.

Heroic profiles and silhouettes are used to depict the true pride of the Spartans. Stories abound of how Spartans bred their men to be the ultimate warriors and their women to be mothers and wives to these men. When Leonidas heads out to the battle from which he will not return, his queen evokes an oft-used phrase in Sparta— "Come back with your shield or on it"— implying that you either returned victorious or as a corpse. These themes of ancient masculinity also course freely through the book. When depicting the devastating force of the battle itself, Miller's drawings take on a haunting and unkempt look. They are forceful in their effectiveness. 300 is worth reading if you are a fan of comics or history on either the western or eastern side of the world. Frank Miller is perhaps one of the most innovative writer artists in recent times. His name is synonymous with the words "genius" and "legend" or even "legendary genius." He has an unparalleled ability to take his influences in movies and Eastern art and literature and the books (mostly thrillers) he devoured as a youth, and transform it into a gritty style that becomes uniquely, well, Miller. Movies were also a great influence. The works of Akira Kurosawa combined with Kazuo Koike and Goseki Kojima's Lone Wolf and Cub influenced his critically acclaimed Ronin.

Frank Miller was born January 27th, 1957 in Olney, Maryland. He grew up in Montpelier, Vermont. Like many others in the comic and fantasy world, he was a dreamer and felt maladjusted in his early years. He once said that he stopped reading comics in his early teens and re-adjusted himself to the 'real world' by reading thrillers and watching movies. Besides being an accomplished and distinguished writer, artist and storyteller, Frank Miller is also one of a handful of creators who is known and recognized outside of the comic book industry. He is outspoken and does not hesitate to give praise to people who are putting out a good product. And as Marvel will testify, he is not afraid to speak out against people who he believes are hurting the industry. UB


http://www.darkhorse.com/

John Mundazio works for one of the numerous publishing companies in the New York metropolitan area which is currently planning a bold takeover of the parallel universe in which he occasionally resides with several of his imaginary friends and at least two of the strange voices in his head. But he is confident it is not the one you're thinking of at this very moment. Convinced that Susie-Q's are indeed a food group and that no REAL list of fun toys is ever really complete without mentioning "Log"— that quintessential Ren and Stimpy Show toy that boldly dared to go where no toy ever could... "The Dazed-Meister" refuses to partake in anything which requires him to dress up like Wonder Woman or sing the theme song from The Partridge Family in its entirety. He also opposes floatation devices of any sort.
 



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